Author Details
FROLOV, V. A.
| Issue | Section | Title | File |
| No 3 (2023) | COMPUTER GRAFICS AND VISUALIZATION | SUPPORTING VECTOR TEXTURES IN A GPU PHOTOREALISTIC RENDERING SYSTEM | |
| No 3 (2025) | COMPUTER GRAFICS AND VISUALIZATION | Study of surface representation methods based on signed distance functions | |
| No 3 (2025) | COMPUTER GRAFICS AND VISUALIZATION | Research on Methods for Traversing Two-Level BVH Trees on Graphics Processors |


